Editing
Definition:
The
activity of selecting the scenes to be shown and putting them together to
create a film
Extra
Information:
Editing refers to how shots are put together into
sequences to make up a media text.
Three
Main Areas:
When editing there are three areas to help improve
the quality of the movie being made
·
Transitions - How one shot moves to the
other.
·
Continuity - How one shot merges into another.
·
Shot Duration - How long a shot is.
Transitions
Different transitions can easily give dissimilar
meanings for audiences.
Types
of transitions:
·
The Cut – This transition is where two shots come
together.
·
Dissolve – The blending of two shots to communicate
a passage of time and/ or location.
·
Wipes - When the shot changes across the screen.
·
Cross Zooms - When the next shot starts small and
gets bigger.
·
Flash Frames
·
Jump Shot/ Cut - Shot stays the same, an object
moves.
·
Fade in - Gradual appearance of the image.
·
Fade out - Gradual diminution of sound level.
·
Fade to black - Gradual disappearance of image into
black screen.
Shot
Duration
Definition - The duration of a shot will usually
reflect the narrative content.
·
Short Shot Duration: conveys urgency.
·
Large Shot Duration: conveys detail and intimacy
with narrative.
Continuity
·
The 180 Degree Rule: A rule which maintains that
the line of action should not be crossed, in the interest if fluid continuity.
You can't cross the line unless you show you are crossing the line.
·
Cross Cutting (Parallel Editing): Alternation
between two or more different scenes which are usually developed
simultaneously.
·
Cutaway: A brief shot that momentarily interrupts a
continuous action by briefly inserting another related shot.
·
Eye-line Match: A common convention to maintain
continuity; a character looks at something and in the next shot we see what
they are looking at.
Cinematic Time
Definition - The time a given sequence takes to
play on the screen in comparison to 'real time action.' In the film industry
this time can be compressed or extended.
When we see match on action [is the same as] Cinematic time - is the same as real time.
When we see match on action [is the same as] Cinematic time - is the same as real time.
What defines Editing?
Shrink Time
·
Shrinking time is a chain of fast paced cuts where we
as viewer can see things that would usually take a long time be shortened into minutes
or even seconds. For example if we were to watch a character get in a car and
drive for half an hour we will see them get in and out of the car, giving the audience
the impression that the car journey has taken place.
Expand Time
· Expanding time is when the editor incorporates additional
frames in the first sequence. For example if someone was running away from another
being, in real time this may last a few seconds. But the editor is not
responsible for building tension; they may choose to do this by including shots
of the person’s feet, the person’s eyes and the chaser. Resulting in the scene to
have a longer duration. This would also be an obvious example of 'film' time
and not real time action.
Find Rhythm
·
Editing/The editor is responsible for the rhythm or
pace of a scene. The music can be used behind the scenes to create mood in
films but also interrupt the pace of a film.
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